S.Amdt. 3072Senate112th Congress (2011-2013)

To express the sense of Senate on increasing the cost-effectiveness of training exercises for members of the Armed Forces.

What it does: Adds SEC. 272. SENSE OF SENATE ON INCREASING THE COST-EFFECTIVENESS OF TRAINING EXERCISES FOR MEMBERS OF THE ARMED FORCES at the end of subtitle E of title II
Submitted November 28, 2012

What it changes

1 change to S. 3254 · shown in the bill's text

Adds a section
  1. Adds SEC. 272. SENSE OF SENATE ON INCREASING THE COST-EFFECTIVENESS OF TRAINING EXERCISES FOR MEMBERS OF THE ARMED FORCES at the end of subtitle E of title II

    Adds a section

    In S. 3254 · Placed on Calendar Senate

    (f) References.--Any reference to the Ocean Research Advisory Panel in any law, regulation, map, document, record, or other paper of the United States shall be deemed to be a reference to the Ocean Research and Resources Advisory Panel.

    Inserted: SEC. 272. SENSE OF SENATE ON INCREASING THE COST-EFFECTIVENESS OF TRAINING EXERCISES FOR MEMBERS OF THE ARMED FORCES.

    Inserted: It is the sense of the Senate that--

    Inserted: (1) modeling and simulation will continue to play a critical role in the training of the members of the Armed Forces;

    Inserted: (2) while increased modeling and simulation has reduced overall costs of training of members of the Armed Forces, there are still significant costs associated with the human resources required to execute certain training exercises where role-playing actors for certain characters such as opposing forces, the civilian populace, other government agencies, and non-governmental organizations are required;

    Inserted: (3) technological advances in areas such as varying levels of autonomy for systems, multi-player gaming techniques, and artificial intelligence could reduce the number of personnel required to support certain training exercises for members of the Armed Forces, and thereby reduce the overall cost of the exercises; and

    Inserted: (4) the Secretary of Defense should develop a plan to increase the use of emerging technologies in autonomous systems, the commercial gaming sector, and artificial intelligence for training exercises for members of the Armed Forces to increase training effectiveness and reduce costs.

    Original wording

    At the end of subtitle E of title II, add the following:

Read automatically from the Congressional Record. Check the original before relying on it.

As printed

SA 3072. Mr. INHOFE submitted an amendment intended to be proposed by him to the bill S. 3254, to authorize appropriations for fiscal year 2013 for military activities of the Department of Defense, for military construction, and for defense activities of the Department of Energy, to prescribe military personnel strengths for such fiscal year, and for other purposes; which was ordered to lie on the table; as follows:

At the end of subtitle E of title II, add the following:

SEC. 272. SENSE OF SENATE ON INCREASING THE COST-EFFECTIVENESS OF TRAINING EXERCISES FOR MEMBERS OF THE ARMED FORCES.

It is the sense of the Senate that--

(1) modeling and simulation will continue to play a critical role in the training of the members of the Armed Forces;

(2) while increased modeling and simulation has reduced overall costs of training of members of the Armed Forces, there are still significant costs associated with the human resources required to execute certain training exercises where role-playing actors for certain characters such as opposing forces, the civilian populace, other government agencies, and non-governmental organizations are required;

(3) technological advances in areas such as varying levels of autonomy for systems, multi-player gaming techniques, and artificial intelligence could reduce the number of personnel required to support certain training exercises for members of the Armed Forces, and thereby reduce the overall cost of the exercises; and

(4) the Secretary of Defense should develop a plan to increase the use of emerging technologies in autonomous systems, the commercial gaming sector, and artificial intelligence for training exercises for members of the Armed Forces to increase training effectiveness and reduce costs.

Legislative Activity

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4 earlier actions
Floor Latest Action

Senate amendment agreed to: Amendment SA 3072 agreed to in Senate by Unanimous Consent.

November 29, 2012

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Floor

Senate amendment agreed to: Amendment SA 3072 agreed to in Senate by Unanimous Consent.

November 29, 2012

Floor

Senate amendment proposed (on the floor): Amendment SA 3072 proposed by Senator Levin for Senator Inhofe.

November 29, 2012

Floor

Amendment SA 3072 proposed by Senator Levin for Senator Inhofe. (consideration: CR S7174-7178; text: CR S7177) To express the sense of Senate on increasing the cost-effectiveness of training exercises for members of the Armed Forces.

November 29, 2012

Floor

Amendment SA 3072 agreed to in Senate by Unanimous Consent.

November 29, 2012

Floor

Senate amendment submitted

November 28, 2012