H.R. 6631House118th Congress (2023-2025)In Committee

Investing in Digital Skills Act

Introduced December 6, 2023

AI-Generated Summary

Updated January 20, 2026 at 1:28 PM UTC

The Investing in Digital Skills Act amends the Workforce Innovation and Opportunity Act to make digital skills and digital literacy official goals of adult education and workforce programs. It adds a definition of digital literacy and expands program objectives to include teaching and using digital technology. The changes affect federal, state, and local agencies that run adult education, family literacy, and workforce training, helping adults and families gain the digital abilities needed for jobs and daily life.

Key Provisions

  • Adds a definition of “digital literacy skills” by referencing the Museum and Library Services Act.
  • Updates the purpose clause of adult education to explicitly include digital literacy skills for employment and self‑sufficiency.
  • Amends definitions to require development and use of digital technology skills, and to include digital skills activities alongside other adult education and family literacy programs.
  • Adds digital literacy activities to help parents support their children’s learning and to ensure participants can solve problems and use digital technology effectively in work and society.

Legislative Activity

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1 earlier action
HouseIntro Referral Latest Action

Referred to the House Committee on Education and the Workforce.

December 6, 2023

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HouseIntro Referral

Introduced in House

December 6, 2023

HouseIntro Referral

Referred to the House Committee on Education and the Workforce.

December 6, 2023

Bill Text

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Introduced in HouseIssued December 6, 2023

I

118th CONGRESS

1st Session

H. R. 6631

IN THE HOUSE OF REPRESENTATIVES

December 6, 2023

Mr. Kilmer (for himself, Mrs. Chavez-DeRemer, Mr. Thompson of Pennsylvania, and Ms. Manning) introduced the following bill; which was referred to the Committee on Education and the Workforce

A BILL

To amend the Workforce Innovation and Opportunity Act to recognize digital skills and digital literacy as critical adult education and literacy objectives, and for other purposes.

1.

Short title

This Act may be cited as the Investing in Digital Skills Act.

2.

Definitions

Section 3 of the Workforce Innovation and Opportunity Act (29 U.S.C. 3102) is amended—

(1)

by redesignating paragraphs (14) through (71) as paragraphs (15) through (72), respectively; and

(2)

by inserting after paragraph (13) the following:

(14)

Digital literacy skills

The term digital literacy skills has the meaning given the term in section 202 of the Museum and Library Services Act (20 U.S.C. 9101).

.

3.

Adult digital literacy skills

(a)

Purpose

Section 202 of the Workforce Innovation and Opportunity Act (29 U.S.C. 3271) is amended—

(1)

by amending paragraph (1) to read as follows:

(1)

assist adults to become literate and obtain the knowledge and skills (including digital literacy skills) necessary for employment, economic self-sufficiency, and full participation in all aspects of adult life;

; and

(2)

in paragraph (4)(A)—

(A)

in clause (i), by striking and at the end; and

(B)

by inserting after clause (ii) the following:

(iii)

digital literacy skills; and

.

(b)

Definitions

Section 203 of the Workforce Innovation and Opportunity Act (29 U.S.C. 3272) is amended—

(1)

in paragraph (1)—

(A)

in subparagraph (B), by striking and at the end;

(B)

by redesignating subparagraph (C) as subparagraph (D); and

(C)

by inserting after subparagraph (B) the following:

(C)

develop and use digital technology skills; and

;

(2)

in paragraph (2), by inserting , digital skills activities offered in conjunction with other adult education and literacy activities after family literacy activities;

(3)

in paragraph (9), by adding at the end the following:

(E)

Digital literacy activities to enable parents or family members to develop and use digital literacy skills to support their children’s learning.

; and

(4)

in paragraph (13), by striking and solve problems, and all that follows through the period at the end and inserting solve problems and use digital technology at levels of proficiency necessary to function effectively as an employee, a parent or a family member, and a member of society..